Come in if You're Not Scared!
Wake in an unfamiliar bedroom and investigate a monochrome house through exploration, objects, and unsettling choices.
About Come in if You're Not Scared!
This psychological horror visual novel follows a protagonist who does not understand how they arrived in the house. Investigating its rooms reveals useful objects and clues about both the place and the character's identity.
Choices can affect Sanity and Aggression. Those changing values make an answer part of a continuing route, rather than an isolated conversation. Some decisions can end the attempt.
How to Play Come in if You're Not Scared!
Use the mouse to advance the story, inspect available locations, and select responses. Search the bedroom before moving farther into the house. Keep track of objects you find and the obstacle or question each might address.
Watch how the character's condition changes after a decision. If you revisit a branch, change one important choice at a time; that makes its consequence easier to understand.
Give new scenes time to establish their clues. Moving straight through dialogue can hide the information needed to make the next decision.







